Stowy Physics Engine 0.1.0
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stw::DynamicsWorld Member List

This is the complete list of members for stw::DynamicsWorld, including all inherited members.

_bodiesstw::CollisionWorldprotected
_gridstw::CollisionWorldprotected
_onCollisionstw::CollisionWorldprotected
_solversstw::CollisionWorldprotected
AddCollisionBody(CollisionBody *body)stw::CollisionWorld
AddRigidbody(Rigidbody *rigidbody)stw::DynamicsWorld
AddSolver(Solver *solver)stw::CollisionWorld
ApplyGravity() conststw::DynamicsWorld
CollisionWorld()stw::CollisionWorld
CollisionWorld(std::unordered_map< std::uint64_t, CollisionBody * > bodies, std::vector< Solver * > solvers)stw::CollisionWorld
FindCollisions(std::uint64_t firstId, std::uint64_t secondId, std::vector< Collision > &collisions, std::vector< Collision > &triggers)stw::CollisionWorld
MoveBodies(float deltaTime) conststw::DynamicsWorld
RemoveCollisionBody(const CollisionBody *body)stw::CollisionWorld
RemoveSolver(Solver *solver)stw::CollisionWorld
ResolveCollisions(float deltaTime)stw::CollisionWorld
SendCollisionCallbacks(std::vector< Collision > &collisions, float deltaTime) conststw::CollisionWorld
SetCollisionCallback(const std::function< void(Collision &, float)> &callback)stw::CollisionWorld
SetWorldGravity(Vector2 gravity)stw::DynamicsWorld
SolveCollisions(const std::vector< Collision > &collisions, float deltaTime) conststw::CollisionWorld
Step(float deltaTime)stw::DynamicsWorld
useSpacePartitioningstw::CollisionWorld